Description
A choose-your-own-adventure presentation on developing game-based and gameful learning experiences (including collaborative game design) to teach and support transdisciplinary thinking and action in a range of contexts. This 20-minute presentation provided an overview of gameful learning; historical examples; and current work done through my research program (Gameful Experiences for Hopeful Futures) and the ANU Gameful Learning Community of Practice.| Period | 10 Sept 2026 |
|---|---|
| Event title | ANU Teaching and Learning Showcase 2026 |
| Event type | Exhibition |
| Location | Canberra, Australia, Australian Capital TerritoryShow on map |
| Degree of Recognition | Local |
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