Project Details
Description
Mobile technologies are deeply embedded in the daily lives of young people. The ubiquity, portability and
functionality of these devices presents new opportunities for enriching learning. Yet, to date there has been
little theory development to guide the application of location-based technologies (LBT) in informal learning
environments. To address this gap, we propose to (1) develop an IS design theory for the application of LBTs for education in cultural institutions, (2) pioneer the use of advanced combinatorial methods to improve the technical design process, and (3) instantiate the resulting IS design theory within three leading Australian cultural institutions. The findings will inform policy and the future use of LBT for education.
Status | Finished |
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Effective start/end date | 1/07/15 → 30/06/17 |
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