TY - GEN
T1 - 3rd body as starting point workshop
T2 - 2020 ACM CHI Conference on Human Factors in Computing Systems, CHI EA 2020
AU - Tabor, Aaron
AU - Smith, Ian C.J.
AU - Bateman, Scott
AU - Andres, Josh
AU - Mejía Figueroa, Andrés
AU - Schraefel, M. C.
N1 - Publisher Copyright:
© 2020 Owner/Author.
PY - 2020/4/25
Y1 - 2020/4/25
N2 - Inbodied Interaction focuses on understanding how the state of the body's internal processes affects human performance, with a goal of aligning interactive technology to support all aspects of human performance - cognitive, social, physical. In this third Body As Starting Point workshop, we aim to bring together insights from the past two workshops and the 2019 Inbodied Interaction Summer School to present and refine emerging themes and co-define case studies to further the state of Inbodied Interaction research and design practices. This one-day hands-on workshop invites newcomers and experts to help shape the future of Inbodied Interaction through the foundations we have co-created with previous participants. The key takeaways of the workshop are to review existing themes, formulate case studies, research questions, and form research teams to chart a path forward for HCI designs that take the body as a starting point.
AB - Inbodied Interaction focuses on understanding how the state of the body's internal processes affects human performance, with a goal of aligning interactive technology to support all aspects of human performance - cognitive, social, physical. In this third Body As Starting Point workshop, we aim to bring together insights from the past two workshops and the 2019 Inbodied Interaction Summer School to present and refine emerging themes and co-define case studies to further the state of Inbodied Interaction research and design practices. This one-day hands-on workshop invites newcomers and experts to help shape the future of Inbodied Interaction through the foundations we have co-created with previous participants. The key takeaways of the workshop are to review existing themes, formulate case studies, research questions, and form research teams to chart a path forward for HCI designs that take the body as a starting point.
KW - Human performance
KW - Inbodied interaction
KW - Wellbeing
UR - http://www.scopus.com/inward/record.url?scp=85090248124&partnerID=8YFLogxK
U2 - 10.1145/3334480.3375170
DO - 10.1145/3334480.3375170
M3 - Conference contribution
T3 - Conference on Human Factors in Computing Systems - Proceedings
BT - CHI EA 2020 - Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems
PB - Association for Computing Machinery
Y2 - 25 April 2020 through 30 April 2020
ER -