A Beginners guide to 6-D vectors (part 1)

Roy Featherstone*

*Corresponding author for this work

    Research output: Contribution to journalArticlepeer-review

    46 Citations (Scopus)

    Abstract

    A Beginner's guide to the use of six-dimensional (6-D) vectors to describe its motions and the forces acting upon it is presented. 6-D vectors come in various forms. The particular kind presented here is called spatial vectors. Other kinds of 6-D vector include screws, motors, and Lie algebras. The obvious advantage of 6-D vectors is that they cut the volume of algebra. They have their own physical meanings and mathematical properties. Spatial vectors have their own physical interpretations, their own equations and formulae, and their own rules of use; and the best way to use them is to think directly in 6-D. Spatial vectors are closely related to screw theory, to motor algebra, and the Lie algebra. The 6-D vector makes 6N-dimensional vectors and 6N 36N matrices that describe properties of a whole rigid-body system comprising N bodies.

    Original languageEnglish
    Article number5569032
    Pages (from-to)83-94
    Number of pages12
    JournalIEEE Robotics and Automation Magazine
    Volume17
    Issue number3
    DOIs
    Publication statusPublished - Sept 2010

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