Skip to main navigation Skip to search Skip to main content

A Game of ChARades: Using Role-Playing and Mimicry with and without Tangible Objects to Ideate Immersive Augmented Reality Experiences

Michelle Adiwangsa*, Karla Bransky, Erika Wood, Penny Sweetser

*Corresponding author for this work

Research output: Contribution to conferencePosterpeer-review

Abstract

Using tangible objects for immersive augmented reality (AR) experiences offers various benefits, such as providing a physical means of interacting with virtual objects and enhancing the functionality of everyday objects. However, designing AR experiences with tangible objects presents unique challenges, particularly due to the diverse physical properties that can influence user interactions. In this provocation, we explore effective approaches for ideating such AR experiences, by designing two exergames intended for AR head-mounted displays (HMDs). We found that role-playing and mimicry, both with and without tangible objects, provide valuable benefits in the design of such experiences. Building on this insight, we introduce ChARades, an iterative and playful gamestorming technique that incorporates role-playing and mimicry in both forms, to ideate immersive AR experiences involving tangible objects.
Original languageEnglish
Pages440-445
Number of pages6
DOIs
Publication statusPublished - 5 Jul 2025
EventACM Designing Interactive Systems Conference (DIS) 2025: Designing for a Sustainable Ocean - Madiera, Portugal
Duration: 5 Jul 20259 Jul 2025
https://dis.acm.org/2025/
https://dl.acm.org/doi/proceedings/10.1145/3715336 (Conference Proceedings)

Conference

ConferenceACM Designing Interactive Systems Conference (DIS) 2025
Abbreviated titleDIS'25
Country/TerritoryPortugal
CityMadiera
Period5/07/259/07/25
Internet address

Fingerprint

Dive into the research topics of 'A Game of ChARades: Using Role-Playing and Mimicry with and without Tangible Objects to Ideate Immersive Augmented Reality Experiences'. Together they form a unique fingerprint.

Cite this