A quadratic optimisation approach for shading and specularity recovery from a single image

Lin Gu, Antonio Robles-Kelly

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    3 Citations (Scopus)

    Abstract

    In this paper we present a method to recover the shading and specularities in the scene from a single image. The method presented here is based on the dichromatic model and enforces a local smoothness assumption over the object surfaces in the scene. This naturally leads to a setting where the estimate of the shading at a particular pixel can be expressed in terms of its neighbours up to a pair of Gaussian kernels accounting for the irradiance similarity between pixels and their spatial proximity on the image plane. This yields a quadratic cost function for both, the specular coefficient and the shading factor of the dicromatic model which can be solved using gradient descent. We show results for both, specular highlight recovery and shading estimation and compare them against a number of alternatives.

    Original languageEnglish
    Title of host publication2016 IEEE International Conference on Image Processing, ICIP 2016 - Proceedings
    PublisherIEEE Computer Society
    Pages4072-4076
    Number of pages5
    ISBN (Electronic)9781467399616
    DOIs
    Publication statusPublished - 3 Aug 2016
    Event23rd IEEE International Conference on Image Processing, ICIP 2016 - Phoenix, United States
    Duration: 25 Sept 201628 Sept 2016

    Publication series

    NameProceedings - International Conference on Image Processing, ICIP
    Volume2016-August
    ISSN (Print)1522-4880

    Conference

    Conference23rd IEEE International Conference on Image Processing, ICIP 2016
    Country/TerritoryUnited States
    CityPhoenix
    Period25/09/1628/09/16

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