A Wii Remote, a game engine, five Sensor Bars and a virtual reality theatre

Torben Schou*, Henry J. Gardner

*Corresponding author for this work

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    46 Citations (Scopus)

    Abstract

    The Nintendo Wii Remote is having a huge impact on the computer games industry. This paper describes a project which is integrating this controller into a game environment in a multi-wall virtual reality theatre. Aspects considered include interaction taxonomies of the Wii controller, the extension of driver software to have the Wii controller deal with multiple Sensor Bars at once, and the porting of the game engine into the virtual reality theatre.

    Original languageEnglish
    Title of host publicationAustralasian Computer-Human Interaction Conference, OZCHI'07
    PublisherAssociation for Computing Machinery (ACM)
    Pages231-234
    Number of pages4
    ISBN (Print)9781595938725
    DOIs
    Publication statusPublished - 2007
    EventAustralasian Computer-Human Interaction Conference, OZCHI'07 - Adelaide, SA, Australia
    Duration: 28 Nov 200730 Nov 2007

    Publication series

    NameAustralasian Computer-Human Interaction Conference, OZCHI'07

    Conference

    ConferenceAustralasian Computer-Human Interaction Conference, OZCHI'07
    Country/TerritoryAustralia
    CityAdelaide, SA
    Period28/11/0730/11/07

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