Augmenting Sculpture with Immersive Sonification

Yichen Wang*, Henry Gardner, Charles Martin, Matt Adcock

*Corresponding author for this work

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    1 Citation (Scopus)

    Abstract

    We present an artistic Mixed Reality (MR) system that remixes a sculptural element of a building and its aesthetic context to provide an on-site augmented art experience. Mainstream MR systems, particularly art-related, focus on the use of visuals in presenting additional information, whereas the use of audio as the main information channel has rarely been considered. In this work, we explore two different versions of a sonic experience for walking through an artistic staircase to enhance its public's engagement. Our user evaluation reveals the effectiveness of sonic design for a rewarding MR experience. With this, we emphasise the importance of sonic design in MR applications.

    Original languageEnglish
    Title of host publicationProceedings - 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022
    PublisherInstitute of Electrical and Electronics Engineers Inc.
    Pages626-627
    Number of pages2
    ISBN (Electronic)9781665484022
    DOIs
    Publication statusPublished - 2022
    Event2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022 - Virtual, Online, New Zealand
    Duration: 12 Mar 202216 Mar 2022

    Publication series

    NameProceedings - 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022

    Conference

    Conference2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022
    Country/TerritoryNew Zealand
    CityVirtual, Online
    Period12/03/2216/03/22

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