Conversing with a computer - the body language of the box

James Sheridan*

*Corresponding author for this work

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    Abstract

    This small performance looks at novel interactive ways for better understanding the attentive processes and there affects on things like perception. This is done via the user exploring an audio-visual environment that reacts to their attention in different ways. The users gaze and brainwaves (via EEG) are dynamically mapped to different visual and sonic objects based on the ways in which they pay attention. This allows them to setup and explore different feedback loops, which begin to resonate with each other allowing the users attentive patterns to be represented as a unique audio-visual structure.

    Original languageEnglish
    Title of host publicationC and C 2011 - Proceedings of the 8th ACM Conference on Creativity and Cognition
    PublisherAssociation for Computing Machinery (ACM)
    Pages417-418
    Number of pages2
    ISBN (Electronic)9781450308205
    DOIs
    Publication statusPublished - 3 Nov 2011
    Event8th ACM Conference on Creativity and Cognition, C and C 2011 - Atlanta, United States
    Duration: 3 Nov 20116 Nov 2011

    Publication series

    NameC and C 2011 - Proceedings of the 8th ACM Conference on Creativity and Cognition

    Conference

    Conference8th ACM Conference on Creativity and Cognition, C and C 2011
    Country/TerritoryUnited States
    CityAtlanta
    Period3/11/116/11/11

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