Deceptive Games

Damien Anderson*, Matthew Stephenson, Julian Togelius, Christoph Salge, John Levine, Jochen Renz

*Corresponding author for this work

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    20 Citations (Scopus)

    Abstract

    Deceptive games are games where the reward structure or other aspects of the game are designed to lead the agent away from a globally optimal policy. While many games are already deceptive to some extent, we designed a series of games in the Video Game Description Language (VGDL) implementing specific types of deception, classified by the cognitive biases they exploit. VGDL games can be run in the General Video Game Artificial Intelligence (GVGAI) Framework, making it possible to test a variety of existing AI agents that have been submitted to the GVGAI Competition on these deceptive games. Our results show that all tested agents are vulnerable to several kinds of deception, but that different agents have different weaknesses. This suggests that we can use deception to understand the capabilities of a game-playing algorithm, and game-playing algorithms to characterize the deception displayed by a game.

    Original languageEnglish
    Title of host publicationApplications of Evolutionary Computation - 21st International Conference, EvoApplications 2018, Proceedings
    EditorsKevin Sim, Paul Kaufmann
    PublisherSpringer Verlag
    Pages376-391
    Number of pages16
    ISBN (Print)9783319775371
    DOIs
    Publication statusPublished - 2018
    Event21st International Conference on Applications of Evolutionary Computation, EvoApplications 2018 - parma, Italy
    Duration: 4 Apr 20186 Apr 2018

    Publication series

    NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
    Volume10784 LNCS
    ISSN (Print)0302-9743
    ISSN (Electronic)1611-3349

    Conference

    Conference21st International Conference on Applications of Evolutionary Computation, EvoApplications 2018
    Country/TerritoryItaly
    Cityparma
    Period4/04/186/04/18

    Cite this