TY - GEN
T1 - DESIGNING THE (RE)CONTEXT
T2 - 19th Sound and Music Computing Conference, SMC 2022
AU - Mulder, Johannes
N1 - Publisher Copyright:
Copyright: © 2022 Johannes Mulder.
PY - 2022
Y1 - 2022
N2 - This paper discusses my work, Stolen goods (Stocketus) from 2017 for ensemble, digital electronics and 'pile of loudspeakers'. The work was designed to juxtapose acoustic musical instruments and the loudspeakers (and microphones) that are so often used to project performances to the audience. By structuring the composition around the insertion of a descending time delay (going down from five to zero seconds over the duration of the work), a performance of the work explores different sonic interactions between the ensemble and the loudspeakers, for instance, creating echoes, rhythmical patterns, or simple phasing effects. In my research I am interested in how the use of technology operationalizes the performance context as a musical element rather than as a frame for a concert. Amplification technology can recontextualize musical performances and the use of music technology for this work was designed with this recontextualization in mind. The paper will address both aesthetic as well as practical considerations, e.g. notation and synchronization of the score, electronics and performers, and finishes with plans for future works.
AB - This paper discusses my work, Stolen goods (Stocketus) from 2017 for ensemble, digital electronics and 'pile of loudspeakers'. The work was designed to juxtapose acoustic musical instruments and the loudspeakers (and microphones) that are so often used to project performances to the audience. By structuring the composition around the insertion of a descending time delay (going down from five to zero seconds over the duration of the work), a performance of the work explores different sonic interactions between the ensemble and the loudspeakers, for instance, creating echoes, rhythmical patterns, or simple phasing effects. In my research I am interested in how the use of technology operationalizes the performance context as a musical element rather than as a frame for a concert. Amplification technology can recontextualize musical performances and the use of music technology for this work was designed with this recontextualization in mind. The paper will address both aesthetic as well as practical considerations, e.g. notation and synchronization of the score, electronics and performers, and finishes with plans for future works.
UR - http://www.scopus.com/inward/record.url?scp=85137672991&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:85137672991
T3 - Proceedings of the Sound and Music Computing Conferences
SP - 540
EP - 545
BT - SMC/JIM/IFC 2022 - Proceedings of the 19th Sound and Music Computing Conference
A2 - Michon, Romain
A2 - Pottier, Laurent
A2 - Orlarey, Yann
PB - Sound and Music Computing Network
Y2 - 5 June 2022 through 12 June 2022
ER -