Abstract
We present a Monte Carlo simulation of a cylindrical luminescent volume and a typical lens-detector system. The results of this simulation yield a graphically simple picture of the regions within the cylindrical volume from which this system detects light. Because the cylindrical volume permits large angles of incidence, we use a modification of the thin-lens approximation for ray tracing. We compare simulation results with concepts from imaging optics, and comment on implications for experimental design.
Original language | English |
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Pages (from-to) | 1107-1116 |
Number of pages | 10 |
Journal | European Journal of Physics |
Volume | 32 |
Issue number | 4 |
DOIs | |
Publication status | Published - Jul 2011 |