Discussing the applicability of sound field techniques for larger audience entertainment

Glenn Dickins*, Peter Lennox

*Corresponding author for this work

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    1 Citation (Scopus)

    Abstract

    Sound field reconstruction techniques for recreating immersive audio in entertainment applications are well established. However, these techniques and their underlying principles do no readily upscale to cover larger listening areas with a sizable number of either static or ambulant listeners. In this work, we review the theory and considerations of sound field control and contrast that to the requirements for creating a consistent experience across a large audience. An argument is made that precise sound field control is neither necessary or sufficient, and we propose key challenges and hybrid approaches for further research and development beyond sound field control.

    Original languageEnglish
    Title of host publicationProceedings of the 2016 AES International Conference
    Subtitle of host publicationSound Field Control
    EditorsRussell Mason, Jung-Woo Choi, Soren Bech
    PublisherAudio Engineering Society
    ISBN (Electronic)9781942220084
    Publication statusPublished - 2016
    Event2016 2nd AES International Conference on Sound Field Control - Guildford, United Kingdom
    Duration: 18 Jul 201620 Jul 2016

    Publication series

    NameProceedings of the AES International Conference
    Volume2016-July

    Conference

    Conference2016 2nd AES International Conference on Sound Field Control
    Country/TerritoryUnited Kingdom
    CityGuildford
    Period18/07/1620/07/16

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