TY - GEN
T1 - Emotion recognition in the wild challenge 2014
T2 - 16th ACM International Conference on Multimodal Interaction, ICMI 2014
AU - Dhall, Abhinav
AU - Goecke, Roland
AU - Joshi, Jyoti
AU - Sikka, Karan
AU - Gedeon, Tom
N1 - Publisher Copyright:
Copyright 2014 ACM.
PY - 2014/11/12
Y1 - 2014/11/12
N2 - The Second Emotion Recognition In The Wild Challenge (EmotiW) 2014 consists of an audio-video based emotion classification challenge, which mimics the real-world conditions. Traditionally, emotion recognition has been performed on data captured in constrained lab-controlled like environment. While this data was a good starting point, such lab controlled data poorly represents the environment and conditions faced in real-world situations. With the exponential increase in the number of video clips being uploaded online, it is worthwhile to explore the performance of emotion recognition methods that work ìn the wild'. The goal of this Grand Challenge is to carry forward the common platform defined during EmotiW 2013, for evaluation of emotion recognition methods in real-world conditions. The database in the 2014 challenge is the Acted Facial Expression In Wild (AFEW) 4.0, which has been collected from movies showing close-to-real-world conditions. The paper describes the data partitions, the baseline method and the experimental protocol.
AB - The Second Emotion Recognition In The Wild Challenge (EmotiW) 2014 consists of an audio-video based emotion classification challenge, which mimics the real-world conditions. Traditionally, emotion recognition has been performed on data captured in constrained lab-controlled like environment. While this data was a good starting point, such lab controlled data poorly represents the environment and conditions faced in real-world situations. With the exponential increase in the number of video clips being uploaded online, it is worthwhile to explore the performance of emotion recognition methods that work ìn the wild'. The goal of this Grand Challenge is to carry forward the common platform defined during EmotiW 2013, for evaluation of emotion recognition methods in real-world conditions. The database in the 2014 challenge is the Acted Facial Expression In Wild (AFEW) 4.0, which has been collected from movies showing close-to-real-world conditions. The paper describes the data partitions, the baseline method and the experimental protocol.
KW - Audio-video data corpus
KW - EmotiW challenge
KW - Emotion recognition in the wild
UR - http://www.scopus.com/inward/record.url?scp=84947213443&partnerID=8YFLogxK
U2 - 10.1145/2663204.2666275
DO - 10.1145/2663204.2666275
M3 - Conference contribution
T3 - ICMI 2014 - Proceedings of the 2014 International Conference on Multimodal Interaction
SP - 461
EP - 466
BT - ICMI 2014 - Proceedings of the 2014 International Conference on Multimodal Interaction
PB - Association for Computing Machinery (ACM)
Y2 - 12 November 2014 through 16 November 2014
ER -