TY - JOUR
T1 - From Cards to Code
T2 - How Extreme Programming Re-Embodies Programming as a Collective Practice
AU - Mackenzie, Adrian
AU - Monk, Simon
PY - 2004
Y1 - 2004
N2 - This paper discusses Extreme Programming (XP), a relatively new and increasingly popular 'user-centred' software design approach. Extreme Programming proposes that collaborative software development should be centred on the practices of programming. That proposal contrasts strongly with more heavily instrumented, formalised and centrally managed software engineering methodologies. The paper maps the interactions of an Extreme Programming team involved in building a commercial organisational knowledge management system. Using ethnographic techniques, it analyses how this particular style of software development developed in a given locality, and how it uniquely hybridised documents, conversations, software tools and office layout in that locality. It examines some of the many artifices, devices, techniques and talk that come together as a complicated contemporary software system is produced. It argues that XP's emphasis on programming as the core activity and governing metaphor can only be understood in relation to competing overtly formal software engineering approaches and the organisational framing of software development. XP, it suggests, gains traction by re-embodying the habits of programming as a collective practice.
AB - This paper discusses Extreme Programming (XP), a relatively new and increasingly popular 'user-centred' software design approach. Extreme Programming proposes that collaborative software development should be centred on the practices of programming. That proposal contrasts strongly with more heavily instrumented, formalised and centrally managed software engineering methodologies. The paper maps the interactions of an Extreme Programming team involved in building a commercial organisational knowledge management system. Using ethnographic techniques, it analyses how this particular style of software development developed in a given locality, and how it uniquely hybridised documents, conversations, software tools and office layout in that locality. It examines some of the many artifices, devices, techniques and talk that come together as a complicated contemporary software system is produced. It argues that XP's emphasis on programming as the core activity and governing metaphor can only be understood in relation to competing overtly formal software engineering approaches and the organisational framing of software development. XP, it suggests, gains traction by re-embodying the habits of programming as a collective practice.
KW - Co-ordination work
KW - Ethnography
KW - Extreme programming
KW - Software development techniques
KW - User-centred design
UR - http://www.scopus.com/inward/record.url?scp=1542335436&partnerID=8YFLogxK
U2 - 10.1023/B:COSU.0000014873.27735.10
DO - 10.1023/B:COSU.0000014873.27735.10
M3 - Review article
AN - SCOPUS:1542335436
SN - 0925-9724
VL - 13
SP - 91
EP - 117
JO - Computer Supported Cooperative Work: CSCW: An International Journal
JF - Computer Supported Cooperative Work: CSCW: An International Journal
IS - 1
ER -