Go your own way: User preference in a time-based virtual heritage world

Kit Devine

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    Abstract

    Virtual reality, though still expensive, is becoming more common in museums. And while interactive games are touted as powerful learning tools, virtual worlds are places that can support a range of activities including, but not limited to, interactive games. The Virtual Sydney Rocks (VSR) is a prototype multi-modal time-based virtual heritage world. It was tested at the Rocks Discovery Museum in the historic Sydney Rocks district in Sydney, Australia. Users of the VSR had the option of playing a Game, taking a Tour and Exploring freely. The initial findings reveal that museum visitors liked to engage with the VSR via several of the available modes and that the game was the least popular. Individual users had clear preferences and each of the three interaction modes was the preferred mode for a significant minority of users. In conclusion, when it comes to learning users liked a combination of modes as they appreciated that each mode had particular strengths.
    Original languageEnglish
    Title of host publicationProceedings of the 2014 International Conference on Virtual Systems and Multimedia, VSMM 2014
    EditorsKenderdine S.Thwaite
    Place of PublicationTBC
    PublisherIEEE
    Pages88-93
    Editionpeer reviewed
    ISBN (Print)9781479972272
    DOIs
    Publication statusPublished - 2014
    EventInternational Conference on Virtual Systems and Multimedia, VSMM 2014 - Hong Kong, Hong Kong
    Duration: 1 Jan 2014 → …

    Conference

    ConferenceInternational Conference on Virtual Systems and Multimedia, VSMM 2014
    Country/TerritoryHong Kong
    Period1/01/14 → …
    OtherDecember 9-12 2014

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