TY - GEN
T1 - Hierarchical path planning for multi-size agents in heterogeneous environments
AU - Harabor, Daniel
AU - Botea, Adi
PY - 2008
Y1 - 2008
N2 - Path planning is a central topic in games and other research areas, such as robotics. Despite this, very little research addresses problems involving agents with multiple sizes and terrain traversal capabilities. In this paper we present a new planner, Hierarchical Annotated A* (HAA*), and demonstrate how a single abstract graph can be used to plan for agents with heterogeneous sizes and terrain traversal capabilities. Through theoretical analysis and experimental evaluation we show that HAA* is able to generate near-optimal solutions to a wide range of problems while maintaining an exponential reduction in effort over low-level search. HAA* is also shown to require just a fraction of the storage space needed by the original gridmap.
AB - Path planning is a central topic in games and other research areas, such as robotics. Despite this, very little research addresses problems involving agents with multiple sizes and terrain traversal capabilities. In this paper we present a new planner, Hierarchical Annotated A* (HAA*), and demonstrate how a single abstract graph can be used to plan for agents with heterogeneous sizes and terrain traversal capabilities. Through theoretical analysis and experimental evaluation we show that HAA* is able to generate near-optimal solutions to a wide range of problems while maintaining an exponential reduction in effort over low-level search. HAA* is also shown to require just a fraction of the storage space needed by the original gridmap.
UR - http://www.scopus.com/inward/record.url?scp=70349271123&partnerID=8YFLogxK
U2 - 10.1109/CIG.2008.5035648
DO - 10.1109/CIG.2008.5035648
M3 - Conference contribution
SN - 9781424429745
T3 - 2008 IEEE Symposium on Computational Intelligence and Games, CIG 2008
SP - 258
EP - 265
BT - 2008 IEEE Symposium on Computational Intelligence and Games, CIG 2008
T2 - 2008 IEEE Symposium on Computational Intelligence and Games, CIG 2008
Y2 - 15 December 2008 through 18 December 2008
ER -