Abstract
A comprehensive investigation reveals three useful approximations to the optical behavior of isotextured silicon solar cells. First, we confirm experimentally that front-surface reflectance is accurately modeled with spherical cap geometry. Second, we find that light reflected from the surface has a Lambertian distribution. Random upright pyramid texturing results in a less favorable distribution so that, when encapsulated, photogeneration in an isotextured cell approaches 99% of that achieved in an equivalent pyramidally textured device. Third, we perform ray tracing simulations to determine the 1-D photogeneration profile beneath isotexture. On their first pass, rays traverse the substrate at angle θ 1 with respect to the macroscopic normal such that they are distributed according to cos 3 θ 12). This approximation to the ray trajectory establishes, for isotexture, a useful simulation tool that has been available for application to pyramidally textured devices for two decades. This paper is followed by a contribution that investigates recombination at isotextured surfaces, coupling results with optical analyses to model the performance of isotextured solar cells.
Original language | English |
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Article number | 6243165 |
Pages (from-to) | 457-464 |
Number of pages | 8 |
Journal | IEEE Journal of Photovoltaics |
Volume | 2 |
Issue number | 4 |
DOIs | |
Publication status | Published - 2012 |