L minimization in geometric reconstruction problems

Richard Hartley*, Frederik Schaffalitzky

*Corresponding author for this work

    Research output: Contribution to journalConference articlepeer-review

    144 Citations (Scopus)

    Abstract

    We investigate the use of the L∞ cost function in geometric vision problems. This cost function measures the maximum of a set of model-fitting errors, rather than the sum-of-squares, or L 2 cost function that is commonly used (in least-squares fitting). We investigate its use in two problems; multiview triangulation and motion recovery from omnidirectional cameras, though the results may also apply to other related problems. It is shown that for these problems the L∞ cost function is significantly simpler than the £2 cost. In particular L∞ minimization involves finding the minimum of a cost function with a single local (and hence global) minimum on a convex parameter domain. The problem may be recast as a constrained minimization problem and solved using commonly available software. The optimal solution was reliably achieved on problems of small dimension.

    Original languageEnglish
    Pages (from-to)I504-I509
    JournalProceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
    Volume1
    Publication statusPublished - 2004
    EventProceedings of the 2004 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, CVPR 2004 - Washington, DC, United States
    Duration: 27 Jun 20042 Jul 2004

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