Live programming in scientific simulation

Ben Swift, Andrew Sorensen, Henry Gardner, Peter Davis, Viktor K. Decyk

    Research output: Contribution to journalArticlepeer-review

    5 Citations (Scopus)

    Abstract

    We demonstrate that a live-programming environment can be used to harness and add runtime interactivity to scientific simulation codes. Through a set of examples using a Particle-In-Cell (PIC) simulation framework we show how the real-time, human-in-the-loop interactivity of liveprogramming can be incorporated into traditional "offline" and development workflows.We discuss how live programming tools and techniques can be productively integrated into the existing HPC landscape to increase productivity and enhance exploration and discovery.

    Original languageEnglish
    Pages (from-to)4-15
    Number of pages12
    JournalSupercomputing Frontiers and Innovations
    Volume2
    Issue number4
    DOIs
    Publication statusPublished - 2015

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