TY - GEN
T1 - Modeling stress recognition in typical virtual environments
AU - Sharma, Nandita
AU - Gedeon, Tom
PY - 2013
Y1 - 2013
N2 - Stress is a major problem in our world today motivating objective understanding of how average individuals respond to stress in a typical activities. The main aim for this paper is to determine whether stress can be recognized using individual-independent computational models from sensor based stress response signals induced by films with typical stressful content. Another aim is to determine whether a consumer electroencephalogram (EEG) sensor device, which is portable, less obtrusive and relatively inexpensive, can be used for stress recognition. A support vector machine and an artificial neural network based models were developed to recognize stress using various physiological and physical signals. The models produced stress classification with 95% accuracy. Using the data obtained from the consumer device, the models produced stress classification with 91% accuracy. Statistical analysis of the results showed that the classification results from the physiological and physical signals are not statistically different to the results from the consumer device implying that the consumer device can be used for recognizing stress in typical virtual environments.
AB - Stress is a major problem in our world today motivating objective understanding of how average individuals respond to stress in a typical activities. The main aim for this paper is to determine whether stress can be recognized using individual-independent computational models from sensor based stress response signals induced by films with typical stressful content. Another aim is to determine whether a consumer electroencephalogram (EEG) sensor device, which is portable, less obtrusive and relatively inexpensive, can be used for stress recognition. A support vector machine and an artificial neural network based models were developed to recognize stress using various physiological and physical signals. The models produced stress classification with 95% accuracy. Using the data obtained from the consumer device, the models produced stress classification with 91% accuracy. Statistical analysis of the results showed that the classification results from the physiological and physical signals are not statistically different to the results from the consumer device implying that the consumer device can be used for recognizing stress in typical virtual environments.
KW - EEG
KW - artificial neural networks
KW - films
KW - genetic algorithms
KW - physical signals
KW - physiological signals
KW - stress recognition
KW - support vector machines
UR - http://www.scopus.com/inward/record.url?scp=84883072383&partnerID=8YFLogxK
U2 - 10.4108/icst.pervasivehealth.2013.252011
DO - 10.4108/icst.pervasivehealth.2013.252011
M3 - Conference contribution
SN - 9781936968800
T3 - Proceedings of the 2013 7th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, PervasiveHealth 2013
SP - 17
EP - 24
BT - Proceedings of the 2013 7th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, PervasiveHealth 2013
T2 - 2013 7th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, PervasiveHealth 2013
Y2 - 5 May 2013 through 8 May 2013
ER -