TY - JOUR
T1 - On the possibility of learning in reactive environments with arbitrary dependence
AU - Ryabko, Daniil
AU - Hutter, Marcus
PY - 2008/10/17
Y1 - 2008/10/17
N2 - We address the problem of reinforcement learning in which observations may exhibit an arbitrary form of stochastic dependence on past observations and actions, i.e. environments more general than (PO)MDPs. The task for an agent is to attain the best possible asymptotic reward where the true generating environment is unknown, but belongs to a known countable family of environments. We find some sufficient conditions on the class of environments under which an agent exists which attains the best asymptotic reward for any environment in the class. We analyze how tight these conditions are, and how they relate to different probabilistic assumptions known in reinforcement learning and related fields, such as Markov Decision Processes and mixing conditions.
AB - We address the problem of reinforcement learning in which observations may exhibit an arbitrary form of stochastic dependence on past observations and actions, i.e. environments more general than (PO)MDPs. The task for an agent is to attain the best possible asymptotic reward where the true generating environment is unknown, but belongs to a known countable family of environments. We find some sufficient conditions on the class of environments under which an agent exists which attains the best asymptotic reward for any environment in the class. We analyze how tight these conditions are, and how they relate to different probabilistic assumptions known in reinforcement learning and related fields, such as Markov Decision Processes and mixing conditions.
KW - (non) Markov decision processes
KW - Asymptotic average value
KW - Reinforcement learning
KW - Self-optimizing policies
UR - http://www.scopus.com/inward/record.url?scp=77949509398&partnerID=8YFLogxK
U2 - 10.1016/j.tcs.2008.06.039
DO - 10.1016/j.tcs.2008.06.039
M3 - Article
SN - 0304-3975
VL - 405
SP - 274
EP - 284
JO - Theoretical Computer Science
JF - Theoretical Computer Science
IS - 3
ER -