TY - JOUR
T1 - Percussionist-Centred Design for Touchscreen Digital Musical Instruments
AU - Martin, Charles P.
N1 - Publisher Copyright:
© 2017 Informa UK Limited, trading as Taylor & Francis Group.
PY - 2017/3/4
Y1 - 2017/3/4
N2 - This article describes how percussive interaction informed the design, development, and deployment of a series of touchscreen digital musical instruments for ensembles. Percussion has previously been defined by techniques for exploring and interacting with instruments, rather than by the instruments themselves. Percussionists routinely co-opt unusual objects as instruments or create them from scratch. In this article, this process is used for the iterative design and evaluation of five mobile music apps by percussion ensembles. The groups helped refine the apps from prototype to performance through research rehearsals where they improvised, explored new musical gestures, and collaborated to develop practical performance strategies. As a result, the affordances and limitations of the apps were discovered, as were a vocabulary of percussive touch gestures. This article argues that this percussionist-centred process was an effective method for developing musical apps, and that it could be applied more widely in designing musical computer systems.
AB - This article describes how percussive interaction informed the design, development, and deployment of a series of touchscreen digital musical instruments for ensembles. Percussion has previously been defined by techniques for exploring and interacting with instruments, rather than by the instruments themselves. Percussionists routinely co-opt unusual objects as instruments or create them from scratch. In this article, this process is used for the iterative design and evaluation of five mobile music apps by percussion ensembles. The groups helped refine the apps from prototype to performance through research rehearsals where they improvised, explored new musical gestures, and collaborated to develop practical performance strategies. As a result, the affordances and limitations of the apps were discovered, as were a vocabulary of percussive touch gestures. This article argues that this percussionist-centred process was an effective method for developing musical apps, and that it could be applied more widely in designing musical computer systems.
KW - Collaborative Development
KW - Design
KW - Digital Musical Instruments
KW - Human–Computer Interaction
KW - Mobile Music
KW - Percussion
UR - http://www.scopus.com/inward/record.url?scp=85029678105&partnerID=8YFLogxK
U2 - 10.1080/07494467.2017.1370794
DO - 10.1080/07494467.2017.1370794
M3 - Article
SN - 0749-4467
VL - 36
SP - 64
EP - 85
JO - Contemporary Music Review
JF - Contemporary Music Review
IS - 1-2
ER -