TY - JOUR
T1 - Savage games
AU - Grant, Simon
AU - Meneghel, Idione
AU - Tourky, Rabee
N1 - Publisher Copyright:
© 2016 The Econometric Society.
PY - 2016/5/1
Y1 - 2016/5/1
N2 - We define and discuss Savage games, which are ordinal games of incomplete information set in L. J. Savage's framework of purely subjective uncertainty. Every Bayesian game is ordinally equivalent to a Savage game. However, Savage games are free of priors, probabilities, and payoffs. Players' information and subjective attitudes toward uncertainty are encoded in the state-dependent preferences over state contingent action profiles. In the class of games we consider, player preferences satisfy versions of Savage's sure-thing principle and small event continuity postulate. Savage games provide a tractable framework for studying attitudes toward uncertainty in a strategic setting. The work eschews any notion of objective randomization, convexity, monotonicity, or independence of beliefs. We provide a number of examples illustrating the usefulness of the framework, including novel results for a purely ordinal matching game that satisfies all of our assumptions and for games for which the preferences of the players admit representations from a wide class of decision-theoretic models.
AB - We define and discuss Savage games, which are ordinal games of incomplete information set in L. J. Savage's framework of purely subjective uncertainty. Every Bayesian game is ordinally equivalent to a Savage game. However, Savage games are free of priors, probabilities, and payoffs. Players' information and subjective attitudes toward uncertainty are encoded in the state-dependent preferences over state contingent action profiles. In the class of games we consider, player preferences satisfy versions of Savage's sure-thing principle and small event continuity postulate. Savage games provide a tractable framework for studying attitudes toward uncertainty in a strategic setting. The work eschews any notion of objective randomization, convexity, monotonicity, or independence of beliefs. We provide a number of examples illustrating the usefulness of the framework, including novel results for a purely ordinal matching game that satisfies all of our assumptions and for games for which the preferences of the players admit representations from a wide class of decision-theoretic models.
KW - Ambiguity
KW - Bayesian games
KW - Strategic interaction
KW - Strategically irrelevant events
KW - Subjective uncertainty
UR - http://www.scopus.com/inward/record.url?scp=84973125292&partnerID=8YFLogxK
U2 - 10.3982/TE2068
DO - 10.3982/TE2068
M3 - Article
SN - 1555-7561
VL - 11
SP - 641
EP - 682
JO - Theoretical Economics
JF - Theoretical Economics
IS - 2
ER -