TY - JOUR
T1 - Sonic sculpture
T2 - 20th International Conference on New Interfaces for Musical Expression, NIME 2020
AU - Martin, Charles Patrick
AU - Liu, Zeruo
AU - Wang, Yichen
AU - He, Wennan
AU - Gardner, Henry
N1 - Publisher Copyright:
© 2020, Steering Committee of the International Conference on New Interfaces for Musical Expression. All rights reserved.
PY - 2020
Y1 - 2020
N2 - This work examines how head-mounted AR can be used to build an interactive sonic landscape to engage with a public sculpture. We describe a sonic artwork, “Listening To Listening”, that has been designed to accompany a real-world sculpture with two prototype interaction schemes. Our artwork is created for the HoloLens platform so that users can have an individual experience in a mixed reality context. Personal head-mounted AR systems have recently become available and practical for integration into public art projects, however research into sonic sculpture works has yet to account for the affordances of current portable and mainstream AR systems. In this work, we take advantage of the HoloLens’ spatial awareness to build sonic spaces that have a precise spatial relationship to a given sculpture and where the sculpture itself is modelled in the augmented scene as an “invisible hologram”. We describe the artistic rationale for our artwork, the design of the two interaction schemes, and the technical and usability feedback that we have obtained from demonstrations during iterative development.
AB - This work examines how head-mounted AR can be used to build an interactive sonic landscape to engage with a public sculpture. We describe a sonic artwork, “Listening To Listening”, that has been designed to accompany a real-world sculpture with two prototype interaction schemes. Our artwork is created for the HoloLens platform so that users can have an individual experience in a mixed reality context. Personal head-mounted AR systems have recently become available and practical for integration into public art projects, however research into sonic sculpture works has yet to account for the affordances of current portable and mainstream AR systems. In this work, we take advantage of the HoloLens’ spatial awareness to build sonic spaces that have a precise spatial relationship to a given sculpture and where the sculpture itself is modelled in the augmented scene as an “invisible hologram”. We describe the artistic rationale for our artwork, the design of the two interaction schemes, and the technical and usability feedback that we have obtained from demonstrations during iterative development.
KW - HoloLens
KW - Mixed reality
KW - Sculpture
KW - Sonic interaction design
UR - http://www.scopus.com/inward/record.url?scp=85129594736&partnerID=8YFLogxK
M3 - Conference article
AN - SCOPUS:85129594736
SN - 2220-4792
SP - 39
EP - 42
JO - Proceedings of the International Conference on New Interfaces for Musical Expression
JF - Proceedings of the International Conference on New Interfaces for Musical Expression
Y2 - 21 July 2020 through 25 July 2020
ER -