Student experiences of virtual reality: A case study in learning special relativity

Dominic McGrath*, Margaret Wegener, Timothy J. McIntyre, Craig Savage, Michael Williamson

*Corresponding author for this work

    Research output: Contribution to journalArticlepeer-review

    37 Citations (Scopus)

    Abstract

    A teaching package has been developed centered around a relativistic virtual reality. It introduces concepts of special relativity to students in a gamelike environment where users experience the effects of traveling at near light speeds. From this perspective, space and time are significantly different from that experienced in everyday life. We explore how students worked with this environment and how they used this experience in their study of specia l relativity. Students found the simulation to be a positive learning experience and described the subject area as being less abstract after its use. Students were more capable of correctly answering concept questions relating to special relativity, and a small but measurable improvement was observed in the final exam.

    Original languageEnglish
    Article number015007AJP
    Pages (from-to)862-868
    Number of pages7
    JournalAmerican Journal of Physics
    Volume78
    Issue number8
    DOIs
    Publication statusPublished - Aug 2010

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