@inproceedings{920b8ac2670f44eba9fe448d3a29bace,
title = "The wiimote with multiple sensor bars: Creating an affordable, virtual reality controller",
abstract = "A low-cost virtual-reality controller has been constructed from the Nintendo Wii Remote using multiple sensor bars. An agent-based algorithm has been used to allow the controller to move from one sensor bar to another, enabling it to be used in a surround, multiple-screen environment. User testing has verified that the system is suitable for use with a demanding, fast-paced, first-person-shooter game. The tuned version of the system was found to have a low error rate and to be favourably received by test participants. Our work has been open-sourced to encourage further research in this area.",
keywords = "Agents and Intelligent systems, Computer games, Input and interaction technology, Sensor bar, Virtual reality, Wii remote",
author = "Torben Sko and Henry Gardner",
year = "2009",
doi = "10.1145/1577782.1577790",
language = "English",
isbn = "9781605585741",
series = "ACM International Conference Proceeding Series",
pages = "41--44",
booktitle = "CHINZ 2009 - Proceedings of the 10th International Conference NZ Chapter of the ACM's Special Interest Group on Human-Computer Interaction, SIGCHI-NZ",
note = "10th International Conference NZ Chapter of the ACM's Special Interest Group on Human-Computer Interaction, SIGCHI-NZ, CHINZ 2009 ; Conference date: 06-07-2009 Through 07-07-2009",
}