Virtual Remixing: Competition, Creative Commons and Copyright

    Research output: Contribution to conferenceAbstractpeer-review

    Abstract

    In the last decade, remixing practice has changed from a niche, often concealed, highly specialised skill, into a marketing tool, promotional opportunity and point of focus for online music technology communities. This paper critically analyses examples drawn from 3 identifiable categories of online remix site:
    – Creative commons sites such as ‘ccMixter’ offer users unlimited access to royalty free sample sets for remixing;
    – Online remix competition hosting sites, such as ‘Indaba music’, host official remix competitions, often with prize incentives; and
    – Stem remixing ‘events’ organised by individual commercial recording artists.
    Yet such practice presents a dichotomy: on the one hand, remix competitions and creative commons sites allow users access into previously unheard multi track recordings, exposing both the performance and production aspects of composite parts of an original multi track recording. Prior knowledge or remixing ability is not a prerequisite and remixing events are open to anyone, anywhere, with a computer and DAW. On the other hand, commercial recording artists launching remix competitions and ‘events’ ensure full creative and copyright control by: creating instrument and vocal stems with their original effects processing in tact; limiting what the user hears either by song choice or stem formulation; ensuring only professional remix engineers are employed for commercially released remixes; and, retaining copyrights on all adaptations of the original work. Building on research published in The Oxford Handbook on Music & Virtuality, this paper evaluates the benefits and limitations of online stem remixing from the perspective of recording artist, hosting site and online remixer.
    Original languageEnglish
    Publication statusPublished - 2014
    EventCreativity, Circulation and Copyright: Sonic & Visual Media in the Digital Age - Centre for Research in the Arts, Social Sciences and Humanities (CRASSH), University of Cambridge, Cambridge, United Kingdom
    Duration: 28 Mar 201429 Mar 2014
    http://www.crassh.cam.ac.uk/events/25023

    Conference

    ConferenceCreativity, Circulation and Copyright: Sonic & Visual Media in the Digital Age
    Country/TerritoryUnited Kingdom
    CityCambridge
    Period28/03/1429/03/14
    OtherOver the past two decades, digital technologies have fundamentally altered the ways that musical and audiovisual media are created, circulated and received. As musical and audiovisual content has been made available in multiple formats through a variety of media platforms, there has been a multifaceted convergence of visual and sonic media, of production and consumption, and of corporate and grassroots artistic endeavours. Creators, promoters and audiences have responded in a variety of ways to the new challenges and opportunities. And, at the same times as media industries’ adaptive strategies are shifting users’ expectations and experience of audio-visual content, participatory use is constantly stretching and testing the legal frameworks of copyright law.

    The Conference ‘Creativity, Circulation and Copyright’ aims to further interdisciplinary discussion of the relationship between the aesthetics, ethics and legal implications of new digital technologies through exploring several themes relating to the ways musical and audiovisual media are created, received and interpreted in the digital age.
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