Visualising a live coding arts process

Arrian Purcell, Henry Gardner, Ben Swift

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    6 Citations (Scopus)

    Abstract

    This paper describes an empirical study of source code visualisation as a means to communicate the programming process in "live coding" computer music performances. Following an exploratory field study of a live-coding performance at an arts festival, two different interaction-driven visualisation techniques were incorporated into a live coding system. We then performed a more controlled laboratory study to evaluate the visualisations' contributions to the audience experience, with emphasis on the (self-reported) experiential dimensions of understanding and enjoyment. Both software visualisation techniques enhanced audience enjoyment, while the effect on audience understanding was more complex. We conclude by suggesting how these visualisation techniques may be used to enhance the audience experience of live coding.

    Original languageEnglish
    Title of host publicationProceedings of the 26th Australian Computer-Human Interaction Conference, OzCHI 2014
    EditorsToni Robertson, Kenton O'Hara, Greg Wadley, Lian Loke, Tuck Leong
    PublisherAssociation for Computing Machinery
    Pages141-144
    Number of pages4
    ISBN (Electronic)9781450306539
    DOIs
    Publication statusPublished - 2 Dec 2014
    Event26th Australian Computer-Human Interaction Conference, OzCHI 2014 - Sydney, Australia
    Duration: 2 Dec 20145 Dec 2014

    Publication series

    NameProceedings of the 26th Australian Computer-Human Interaction Conference, OzCHI 2014

    Conference

    Conference26th Australian Computer-Human Interaction Conference, OzCHI 2014
    Country/TerritoryAustralia
    CitySydney
    Period2/12/145/12/14

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